Make sure to enter fullscreen view to see the full scene!

This is an experimental project I created to practice WebGL friendly Unity shaders! Each shader can be adjusted with the sliders that control different parameters.

  • Barrier Shader: adjust gradient height and voronoi count parameters.
  • Dissolve Shader: adjust dissolve amount and line width parameters.
  • Halftone Shader: adjust halftone height and halftone count parameters.


Controls:

  • Press A, B, C keys on your keyboard to switch between the shaders.
  • Use sliders to change some values of the shaders.

Important Notes:

  • Sometimes you need to double click the button on your keyboard to switch the view.
  • To reset the slider values, click on “Home” button on top left of the screen and click “start” again.


Credits

Video resources used: 

Shaders

Unity

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